Board Game and Card Game Market Updated Research 2020-2026 | Major Drivers, Key Trends and Emerging Opportunities, Analysis Report

Board Game and Card Game” Market report presents the analysis of the business by market size, rate of growth, key players, regions, product varieties and applications. The Board Game and Card Game market report provides current situation, opportunities, restraints, drivers and also the growth forecast of the market by 2026. Deep analysis regarding market status, enterprise competition, benefits and drawbacks of merchandise, industry development trends, regional industrial layout characteristics and economics policies, industry news and policies by regions has conjointly been enclosed.
Board Game and Card Game market growth report provides in-depth data about company Profiles, launching and market positioning, their production, value ($), price, ratio and target customers.
Research report contains data about following major players in Board Game and Card Game market:
  • Asmodee
  • Indie Boards and Cards
  • Gibsons Games
  • Hasbro
  • Bezier Games
  • CMON
  • The Walt Disney Co.
  • Buffalo Games
  • Mattel
  • Clementoni
  • Games Workshop
  • Ravensburger
Years considered for this Board Game and Card Game report:
Historical Years: 2014-2018
Base Year: 2019
Estimated Year: 2019
Forecast Period: 2019-2026
The report covers Board Game and Card Game market size, status and forecast, value chain analysis, market segmentation of Top countries which are: United States, Canada, Germany, UK, France, Italy, Spain, Russia, Netherlands, Turkey, Switzerland, Sweden, Poland, Belgium, China, Japan, South Korea, Australia, India, Taiwan, Indonesia, Thailand, Philippines, Malaysia, Brazil, Mexico, Argentina, Columbia, Chile, Saudi Arabia, UAE, Egypt, Nigeria, South Africa.
Most important regions play dynamic role in Board Game and Card Game market are:
  • North America
  • Europe
  • China
  • Japan
  • Middle East & Africa
  • India
  • South America … and others
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Board Game and Card Game Market Segmentation Analysis:
Major Types Covered
  • Board Game
  • Card Game
Major Applications Covered
  • Under 14
  • 14 to 18
  • Over 60
The report gives insights of industrial chain, major player’s Board Game and Card Game market shares and upstream raw materials suppliers involved in Board Game and Card Game market based on industrial chain analysis, production process analysis, labour cost, raw material cost & manufacturing cost structure of Board Game and Card Game, source of raw materials for major manufacturers present in Board Game and Card Game industry till 2019 and downstream buyers.
This report gives Board Game and Card Game Market forecast analysis considering market value and volume by type, applications and regions for next five years. The Board Game and Card Game market report also provides new project feasibility analysis, industry barriers, new entrants swot analysis and suggestions on new project investment in market.
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Detailed TOC of Global Board Game and Card Game Industry Market Research Report, Segment by Player, Type, Application, Marketing Channel, and Region
Table of Content
1 Introduction
1.1 Objective of the Study
1.2 Definition of the Market
1.3 Market Scope
1.3.1 Market Segment by Type, Application and Marketing Channel
1.3.2 Major Regions Covered (North America, Europe, Asia Pacific, Mid East & Africa)
1.4 Years Considered for the Study (2014-2026)
1.5 Currency Considered (U.S. Dollar)
1.6 Stakeholders

2 Key Findings of the Study

3 Market Dynamics
3.1 Driving Factors for this Market
3.2 Factors Challenging the Market
3.3 Opportunities of the Global Board Game and Card Game Market (Regions, Growing/Emerging Downstream Market Analysis)
3.4 Technological and Market Developments in the Board Game and Card Game Market
3.5 Industry News by Region
3.6 Regulatory Scenario by Region/Country
3.7 Market Investment Scenario Strategic Recommendations Analysis

4 Value Chain of the Board Game and Card Game Market
4.1 Value Chain Status
4.2 Upstream Raw Material Analysis
4.3 Midstream Major Company Analysis (by Manufacturing Base, by Product Type)
4.4 Distributors/Traders
4.5 Downstream Major Customer Analysis (by Region)

5 Global Board Game and Card Game Market-Segmentation by Type
5.1 Board Game
5.2 Card Game

6 Global Board Game and Card Game Market-Segmentation by Application
6.1 Under 14
6.2 14 to 18
6.3 Over 60

7 Global Board Game and Card Game Market-Segmentation by Marketing Channel
7.1 Traditional Marketing Channel (Offline)
7.2 Online Channel

8 Competitive Intelligence – Company Profiles
8.1 Asmodee
8.1.1 Asmodee Profile
8.1.2 Asmodee Sales, Growth Rate and Global Market Share from 2014-2019E
8.1.3 Asmodee Product/Solution Launches and Enhancements Analysis
8.1.4 Asmodee Business Overview/Recent Development/Acquisitions
8.2 Indie Boards and Cards
8.2.1 Indie Boards and Cards Profile
8.2.2 Indie Boards and Cards Sales, Growth Rate and Global Market Share from 2014-2019E
8.2.3 Indie Boards and Cards Product/Solution Launches and Enhancements Analysis
8.2.4 Indie Boards and Cards Business Overview/Recent Development/Acquisitions
8.3 Gibsons Games
8.3.1 Gibsons Games Profile
8.3.2 Gibsons Games Sales, Growth Rate and Global Market Share from 2014-2019E
8.3.3 Gibsons Games Product/Solution Launches and Enhancements Analysis
8.3.4 Gibsons Games Business Overview/Recent Development/Acquisitions
8.4 Hasbro
8.4.1 Hasbro Profile
8.4.2 Hasbro Sales, Growth Rate and Global Market Share from 2014-2019E
8.4.3 Hasbro Product/Solution Launches and Enhancements Analysis
8.4.4 Hasbro Business Overview/Recent Development/Acquisitions
8.5 Bezier Games
8.5.1 Bezier Games Profile
8.5.2 Bezier Games Sales, Growth Rate and Global Market Share from 2014-2019E
8.5.3 Bezier Games Product/Solution Launches and Enhancements Analysis
8.5.4 Bezier Games Business Overview/Recent Development/Acquisitions
8.6 CMON
8.6.1 CMON Profile
8.6.2 CMON Sales, Growth Rate and Global Market Share from 2014-2019E
8.6.3 CMON Product/Solution Launches and Enhancements Analysis
8.6.4 CMON Business Overview/Recent Development/Acquisitions
8.7 The Walt Disney Co.
8.7.1 The Walt Disney Co. Profile
8.7.2 The Walt Disney Co. Sales, Growth Rate and Global Market Share from 2014-2019E
8.7.3 The Walt Disney Co. Product/Solution Launches and Enhancements Analysis
8.7.4 The Walt Disney Co. Business Overview/Recent Development/Acquisitions
8.8 Buffalo Games
8.8.1 Buffalo Games Profile
8.8.2 Buffalo Games Sales, Growth Rate and Global Market Share from 2014-2019E
8.8.3 Buffalo Games Product/Solution Launches and Enhancements Analysis
8.8.4 Buffalo Games Business Overview/Recent Development/Acquisitions
8.9 Mattel
8.9.1 Mattel Profile
8.9.2 Mattel Sales, Growth Rate and Global Market Share from 2014-2019E
8.9.3 Mattel Product/Solution Launches and Enhancements Analysis
8.9.4 Mattel Business Overview/Recent Development/Acquisitions
8.10 Clementoni
8.10.1 Clementoni Profile
8.10.2 Clementoni Sales, Growth Rate and Global Market Share from 2014-2019E
8.10.3 Clementoni Product/Solution Launches and Enhancements Analysis
8.10.4 Clementoni Business Overview/Recent Development/Acquisitions
8.11 Games Workshop
8.11.1 Games Workshop Profile
8.11.2 Games Workshop Sales, Growth Rate and Global Market Share from 2014-2019E
8.11.3 Games Workshop Product/Solution Launches and Enhancements Analysis
8.11.4 Games Workshop Business Overview/Recent Development/Acquisitions
8.12 Ravensburger
8.12.1 Ravensburger Profile
8.12.2 Ravensburger Sales, Growth Rate and Global Market Share from 2014-2019E
8.12.3 Ravensburger Product/Solution Launches and Enhancements Analysis
8.12.4 Ravensburger Business Overview/Recent Development/Acquisitions

9 Global Board Game and Card Game Market-Segmentation by Geography
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